Vexa is an AI-powered Blender add-on that runs exhaustive quality checks on your 3D game assets — topology, UVs, naming, LODs, export specs — in seconds, not hours.
Every check tuned to real-world engine constraints — Unity, Unreal, Godot.
Detects ngons, non-manifold geometry, overlapping faces, zero-area polygons, and triangle density violations.
Checks for UV overlaps, out-of-bounds islands, flipped UVs, texel density consistency, and lightmap compliance.
Reads your asset's role and adjusts tolerance thresholds accordingly.
Validates LOD chains — poly ratios, naming conventions, transition flags, and missing LOD detection.
Enforces studio naming conventions across meshes, materials, textures, and bones.
One-click PDF or JSON reports with ranked issues, screenshots, and fix suggestions.
Install the .zip in Blender preferences. Set your engine target and naming rules once per project.
Select one object, a collection, or the entire scene. Vexa works at any scope.
Hit the Vexa panel button. The AI engine analyses geometry, UVs, materials, hierarchy in seconds.
Review the ranked issue list. Apply one-click auto-fixes, then export a clean QC report.
Install Vexa and run your first quality check in seconds.